Rocket League x Monstercat - Radical Summer No. 3 & Wishes EP & Roblox x Monstercat & Fortnite x Monstercat 7 & we_are_dust & Monstercat - Best of 2019 7 & Monstercat - Best of 2019 & Roblox x Monstercat 3 & Wishes EP & Monstercat - Best of 2019 ![]() 3 & Monstercat - Best of 2019 & Roblox x Monstercat & Fortnite x Monstercat 7 & Monstercat - Best of 2019 & SMITE x Monstercat & Roblox x Monstercat & Beat Saber x Monstercat & Paladins x Monstercat Rocket League x Monstercat - Legacy No.Ĭomplextro / Riddim | Brostep / Melodic Dubstep | Chiptune / 2-Step GarageĬomplextro / Progressive Breaks | Minimal Techno Roblox x Monstercat & Fortnite x Monstercat Rocket League x Monstercat Compilation Albums Rocket League x Monstercat Vol. 3 Non-Rocket League x Monstercat Compilation Tracks.2.6 Rocket League Sideswipe (Original Soundtrack) Vol.2.5 Rocket League x Monstercat 10 Year Anniversary.1.8 Rocket League x Monstercat - Radical Summer.1.6 Rocket League x Monstercat - Legacy.1 Rocket League x Monstercat Compilation Albums.Note: Release dates are listed for when the song was released on Monstercat, not when it was added to the game. A playlist of ten 2021 tracks were added, including two new tracks from Anamanaguchi, as Rocket League added a new mode to the game called Sideswipe. In 2021, special playlists were added including five tracks from Monstercat Silk and ten popular Monstercat tracks for the label's ten year anniversary. 7, Monstercat and Rocket League released a compilation album of eight remixes and VIPs of tracks from the first five albums titled Rocket League x Monstercat - Legacy. In 2020, before the official releases of Vol. 7.Īlong with each update, special albums were added based upon the theme of the Rocket League update, including Radical Summer, Rocket League x Beat Saber and a playlist with five tracks from Throttle's Where U Are EP. These songs, along with two songs from 2020 ( Still and Only You) were eventually part of the newly released albums, Vol. Starting in 2019, following a major Rocket League update, Monstercat releases arrived in-game the same day the songs were released to the world (in some cases, songs were added to the game after release dates). More car items were added to the game with every new album that was released. Volumes 2 and 4 were based on Monstercat's Uncaged imprint and volumes 3 and 5 were based on Monstercat's Instinct imprint. In 2018, the collaboration continued with the releases of four more compilation albums ( Vol. Psyonix also added car items that were of Monstercat to the game, including Monstercat imprint and Monstercat artist flags, a Monstercat decal and a Monstercat topper. 1, featuring eighteen new tracks from Monstercat artists and was added to the game's radio playlist and all major streaming platforms. The collaboration started in 2017 with the release of Rocket League x Monstercat Vol. ![]() Checking if there is anything else.Rocket League x Monstercat is a collaboration between the popular video game Rocket League (created by Psyonix) and the electronic music label Monstercat. Here are 4 Rocket League hacks that you have to try out Make sure to subscribe so that you wont miss a single videoMy Rocket League Mechanics Coursehttps. LeaderboardId, psnId(needs exactly 100, pad with empty strings)ġ7-12-2015: Changes to the login mechanism. leaderboardId: Wins,Assists,Shots,Saves,MVPs,Goals ![]() ![]() LeaderboardId, psnId(needs exactly 100, pad with 0s) LeaderboardId, steamId(needs exactly 100, pad with 0s) On PC this might be the token from SteamWorks InitGameConnection. Rocket league build id? (144590275 in rocket league)Ĭan be omitted. Steam (or psn? idklol) name of the player If successful, the response content will be "1", and a SessionID will be returned as a header. Send a POST request to this endpoint containing the parameters in the table below (url encoded). I am unsure if this is confidential or not. This endpoint needs the header LoginSecretKey. It seems to be the same for every session. I am unsure what this does and if it's sensitive or not. This is obviously unique for each session. Most of the endpoints seem to be called with the same headers set. Some of these endpoints, like /callproc105/ can perform multiple function depending on the parameters passed. Tell the population tracker where the player currently is playing? There are several endpoints on this domain.
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